Horizon Zero Dawn: the evolution of the game, from the prototype of 2011 to the final version of 2017, important changes

    Horizon Zero Dawn: the evolution of the game, from the prototype of 2011 to the final version of 2017, important changes

    We all know that before a game comes out on the market, it goes through different stages of production and prototyping. Between the first sketches and the final rendering, it's often day and night. The case of Horizon Zero Dawn has just been made public thanks to the video of Nixian, which offers to discover the evolution of the game from 2011 to March 2017, release date of the title on PS4. We see that the developers of Guerrilla Games had gone on another delirium in 2011, since the main character was in no way our dear Aloy, but a male soldier, hooded and above all with an extremely powerful arsenal of war . M16 rifle, bazooka, heavy artillery to eliminate what looks like a mechanical T-Rex in the form of geometric cubes.

    It will be necessary to wait until the following year, in 2012, to observe the radical change of the protagonist. Aloy is now visible, and her long, thick red hair inevitably recalls Merida, the heroine of Brave, Pixar's animated film, released precisely the same year, in 2012. We also note that at the time, Aloy features a real horse, not a mechanical mount. Over the years, the Guerrilla Games studio has evolved its game, especially visually, to reach the rendering that we experienced in March 2017. Of course, this compilation comes a few days after the reveal of Horizon Forbidden West, the sequel which will arrive directly on PS5.





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