SEGA: the publisher releases details on its "Super Game" project, there is ambition

    SEGA: the publisher releases details on its
    Last year, SEGA had communicated briefly on its "Super Game" project which, at the time, could not be more nebulous. Today, the Japanese publisher was a little more forthcoming on the subject through a question-and-answer session in the company of three pundits of the house. “We are working on several games that are part of the 'Super Games' project, and although it may vary from title to title, there is no doubt that these interactive productions will be more than just video games,” said Executive Vice President Shuji Utsumi.

    Before adding: "For example, in the past, people who played video games were called 'gamers', but since watching people play video games has become a culture in its own right, we can no longer qualify in that way. In fact, I think there is great potential in the relationship that those who play video games can have, and those who watch them play." For Katsuya Hisai, the general manager, the idea is clear: to reach the widest possible audience.

    For his part, producer Masayoshi Kikuchi claimed that SEGA is keeping an eye on cloud gaming and NFTs. "I think it's natural that the future of video games goes through technologies such as cloud gaming and NFTs. With the 'Super Game' project, we are trying to see how it is possible to link different games to to each other." For the record, last year, the Haneda firm entered into a partnership with Microsoft to operate its Azure cloud computing platform. In addition, SEGA also let it be known at the start of the year that NFTs were not a priority, and that if players were not sensitive to it, or even against it, it would not go against their will.

    In the meantime, the foundations of so-called "Super Game" games seem clearly defined: AAA productions intended for different media, available simultaneously, and localized in several languages. By Katsuya Hisai's own admission, when serious things really begin, the "Super Game" project will involve hundreds of developers. For the moment, they would be only about fifty. Finally, and this will not surprise anyone, the Unreal Engine 5 naturally promises to be the preferred engine for this major project.
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