The insiders who follow the file closely are formal: Konami has entrusted Bloober Team with the remake of Silent Hill 2. That's good, since as part of the Digital Dragons conference, our colleagues from IGN had the opportunity to exchange with Piotr Babieno, the boss of the studio. "We can't comment on what we're doing right now because we appreciate the relationships we have with our partners," he said. "Really, we can't say anything. We'll make an announcement about our upcoming projects. as soon as possible, which will allow you to learn more..." Before adding: "Officially." Which suggests that the noises of corridors relayed by NateTheHate and Jeff Grubb would not be far-fetched.
A little later in the interview, Piotr Babieno returned to the philosophy that drives Bloober Team when teams work on a license that does not belong to them. "I would say it's something difficult, but we always explain to our partners: 'We would like to work on your license but telling our own story', he indicated. If we are not able to do it, if we're not creatively free, it won't make sense because we can't make a good game. If you're locked up in a prison, you can't take flight. we can say to ourselves: 'OK, it will be a Bloober Team game and not that of another studio.' Even for the project that we can't tell you about, it will indeed be a Bloober Team game."
Never has the return of Silent Hill seemed so close, Konami not having the intention of limiting itself to a single project. Indeed, rumors also suggest that Konami is working on a reboot of the saga, as well as on other games revolving around both the main plot and secondary stories.