Tomb Raider: the next episode is developed with the Unreal Engine 5, first details

    Tomb Raider: the next episode is developed with the Unreal Engine 5, first details
    It was the famous "one more thing" of the Epic Games conference dedicated to the Unreal Engine 5: the announcement of the new Tomb Raider was formalized yesterday by Dallas Dickinson, Franchise General Manager at Crystal Dynamics. If the players were delighted to learn that Lara Croft will return to service, he will however be patient since development has just started. Of course, this was an opportunity to praise the merits of the Unreal Engine 5, which offers ever more sophisticated tools to obtain more advanced and more photo-realistic graphic renderings. But since the graphics are not everything, it is also specified that this new Tomb Raider will take a step forward in terms of narration and gaming experience. Obviously, some will see it as just another marketing message to flatter the partner Epic Games and its new engine, but knowing the franchise and its neat graphics, we can still say that this next episode should a fortiori amaze us. It remains to be seen how we will find this new Lara Croft and if she will still be equipped with her favorite weapons, which are her 2 guns and her bow from now on. Answer one of these four...

    Crystal Dynamics is incredibly excited about the future of Unreal and how it will help us take our storytelling to the next level. That's why we're proud to announce that our next #tombraider game is being built on Unreal Engine 5! pic.twitter.com/UFMiWzJAZc





    — Tomb Raider (@tombraider) April 5, 2022
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