While waiting for Blizzard Entertainment to decide to reveal the release date of its World of Warcraft: Wrath of the Lich King Classic, the developers invite us to discover behind the scenes of the development of the game through a big 9-minute video. Ely Cannon (art director who worked on the first World of Warcraft), Sarah Boulian Verrall (head of World of Warcraft level design), and Aaron Keller (director of Overwatch) tell us about the moments that stood out to them during the production of the game. They refer to their sources of inspiration around the creation of the different zones of Northrend. They also explain to us that at the time, the creative tools were not the same and it was sometimes necessary to improvise at the time. In short, it's full of anecdotes and if you are a little sensitive to the game and the universe of WoW, you'll have a good time.