Like classes, origins provide synergy bonuses to champions.
Origin | (Number of champions needed) Effect | shiitake mushrooms |
Demon |
(2) Demons' auto attacks have a 40% chance to burn 20 mana from the opponent, and gain it 15. (4) Demon auto attacks have 40% chance to burn 20 mana from the opponent, and gain it 30. (6) Demons' auto attacks have a 40% chance to burn 20 mana from the opponent, and gain it 45. |
|
Dragon | (2) Dragons have 75% magic resistance. | |
Exile | (1) If an Exile has no adjacent ally at the start of the fight, he gains a shield equal to his maximum HP. | |
Glacial |
(2) Glacial auto attacks have 20% chance to stun for 1,5 seconds. (4) Glacial auto attacks have 33% chance to stun for 1,5 seconds. (6) Glacial auto attacks have 50% chance to stun for 1,5 seconds. |
|
hextech |
(2) Throw a bomb at a random enemy champion equipped with an item to disable all their items and those of other champions in a radius of 1 cell for 7 seconds. (4) Throw a bomb at a random enemy champion equipped with an item to disable all their items and those of other champions in a radius of 2 squares for 7 seconds. |
|
Robot | (1) The Robots start the fight with their Mana gauge full. | |
Imperial |
(2) Double damage for 1 random Imperial. (4) Double damage for all Imperials. |
|
Noble |
(3) +50 Armor, +50 magic resistance and 30 HP recovered with each auto attack for 1 random ally. (6) +50 Armor, +50 magic resistance and 30 HP recovered with each auto attack for all allies. |
|
Ninja |
(1) If you have exactly 1 Ninja, he wins 50 attack damage and 50% magic damage. (4) If you have exactly 4 Ninjas, they all win 80 attack damage and 80% magic damage. |
|
Pirate | (3) You earn between 0 and 4 additional gold coins at the end of each fight against another player. |
|
Ghost | (2) At the start of the fight, curses a random opponent whose HP increases to 100. | |
Wild |
(2) Self-attacks savages generate Fury charges (up to 5). Each stack of Fury increases their Attack Speed ​​by 10%. (4) Self-attacks of each ally generate Fury charges (up to 5). Each stack of Fury increases their Attack Speed ​​by 10%. Also, attacks cannot miss. |
|
néant |
(2) A random unit Void inflicts pure damage. (4) All units of the Void deal pure damage. |
|
Yordle |
(3) Auto attacks against allied Yordles have 30% chance of missing. (6) Auto attacks against allied Yordles have 60% chance of missing. (9) Auto attacks against allied Yordles have 90% chance of missing. |
|
All information about Tactical Combat
All our LoL champion guides