Jinx joins Teamfight Tactics in patch 9.16, alongside the other Hextechs (Jayce, Camille, and Vi). 9.16 is expected to arrive on August 14 on official servers.
Jinx on TFT
Cost |
4 PO |
Origin |
hextech : At the start of the fight, deactivates all items for a champion and surrounding champions for 8 seconds. 2 units: 1 space around the target 4 units: 2 squares around the target |
Class |
Gunman : When attacking, Gunslingers have a 50% chance to attack additional targets. 2 units: 1 additional enemy 4 units: 2 additional enemies 6 units: 3 additional enemies |
latest |
Enthusiasm! When Jinx participates in a first champion takedown, she gains 75/100/125% attack speed. After the second, his auto attacks deal 100/225/350 area damage. |
What |
0 |
Point of view |
550/990/1980 |
Armor |
20 |
magic resistance |
20 |
Damage |
75/135/270 |
Attack speed |
0.65 per second |
DPS |
49/88/176 |
Range |
3 |
Synergies |
Hextech : Gunslinger: |
Comps and synergies with Jinx on TFT
Jinx is one of the biggest physical DPS in the game, similar to Draven. If the latter is focused on single-target damage, Jinx shines more with its area damage, especially within a composition Gunman of which it will generally be the centerpiece at the end of the game.
It now makes it possible to hit 6 Gunslingers for more area damage, but it also works well with Camille in the case of a Gunslinger/Blademaster team for the bonus hextech additional.
All info about Teamfight Tactics (TFT)