New items will appear with patch 9.19 of Teamfight Tactics. Among these objects, we find the Claw Trap (Backhand).
Clamp trap in TFT
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+20% dodge chance +200 PV |
Gripper trap The equipped champion starts the fight with a magic shield. The opponent who breaks this shield with a spell is stunned for several seconds. |
Champions and Synergies with Claw Trap
Similar to Mercury, the Claw Trap is a good tool to protect a champion who needs to use his ultimate as quickly as possible without being controlled (Sejuani, Cho'Gath, Gnar...). Thus, it also plays a role close to that of theGuardian angel, but with the particularity of also being an offensive option thanks to the stun it sends.
If it can be used on tanks to guarantee their ultimate, this item is also a very interesting option to protect a carry (Draven, Jinx...) against the Assassins specifically. Thus, as soon as it is jumped on and will be the target of a spell, it can give itself time to get rid of its opponents by stunning the one who fired first.
Despite these interesting defensive aspects, the Claw Trap will generally be less effective than a Guardian Angel or a Mercury, since its ability can only be used once per round and it is not guaranteed to hit a target. priority or to block a very important spell.
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