TFT: Compo Initiator and Mystique on Teamfight Tactics

Our articles on TFT Tactical Combat: Initiator and Mystic composition on Teamfight Tactics How to play the Initiator / Mystic composition? The writing explains everything: tips, composition, items, progress and positioning!

The composition Initiator / Mystic from Teamfight Tactics has become very effective since the addition of Cassiopeia, which deals the majority of team damage. The other units all becoming extremely tanky, they gain time so that this one melts the opponents with its poison.



  • Read also | Our tier list of compositions.

The Initiator / Mystic composition

TFT: Compo Initiator and Mystique on Teamfight Tactics

The idea behind the composition is very simple: 4 Initiators are very resistant to physical damage, and 4 Mystics also makes them tanky against magic damage. With Jayce et Cassiopeia in main carries, the first with area damage, and the second which will poison all opponents, this composition is very powerful, especially if these two champions have passed levels 3. If this composition is dependent on certain objects, it almost always guarantees at least a top 4.

When to Play This Comp and Victory Conditions

This composition is relatively easy to force, even if contested. However, it is recommended to respect some conditions:

  • You quickly have important components for the key objects of Cassiopeia : the blue buff in particular, but also Chopsticks too big for the morellonomicon and Ion Spark.
  • You quickly found your InitiatorsIncluding Jayce which will be very important at the start of the game.

 


If you are aiming for top 1 in a game, you will usually need to meet the following criteria:


  • Cassiopeia and Jayce levels 3 with good things.
  • Le 9 level to ideally add Thresh, especially if it can lead to Urgot in combat.

Preferred items

TFT: Compo Initiator and Mystique on Teamfight Tactics
Cassiopeia
  TFT: Compo Initiator and Mystique on Teamfight Tactics
blue buff
TFT: Compo Initiator and Mystique on Teamfight Tactics
morellonomicon
TFT: Compo Initiator and Mystique on Teamfight Tactics
Ultra-fast cannon
 
  TFT: Compo Initiator and Mystique on Teamfight Tactics + TFT: Compo Initiator and Mystique on Teamfight Tactics TFT: Compo Initiator and Mystique on Teamfight Tactics + TFT: Compo Initiator and Mystique on Teamfight Tactics TFT: Compo Initiator and Mystique on Teamfight Tactics + TFT: Compo Initiator and Mystique on Teamfight Tactics  

The most important object for Cassiopeia and the TFT: Compo Initiator and Mystique on Teamfight Tactics blue buff : since she only has 25 mana max, she can launch her ultimate after each basic attack thanks to this item. As a second choice, the TFT: Compo Initiator and Mystique on Teamfight Tactics morellonomicon will generally be ideal for applying the burn and enjoying fights that last a long time, but a TFT: Compo Initiator and Mystique on Teamfight Tactics Echo of Luden is also interesting since she casts her spell very regularly.

 

The third ideal object for Cassiopeia is the TFT: Compo Initiator and Mystique on Teamfight Tactics Ultra-fast cannon to compensate for the fact that its range is very limited. Alternatively, she can also use defensive options, such as TFT: Compo Initiator and Mystique on Teamfight Tactics Mercury, TFT: Compo Initiator and Mystique on Teamfight Tactics Gripper trap ou TFT: Compo Initiator and Mystique on Teamfight Tactics Warmog Armor, or offensive like TFT: Compo Initiator and Mystique on Teamfight Tactics giant slayer or even TFT: Compo Initiator and Mystique on Teamfight Tactics Rabadon's Headdress. If you have a TFT: Compo Initiator and Mystique on Teamfight Tactics Spatula, TFT: Compo Initiator and Mystique on Teamfight Tactics Star Guardian Charm will allow him to generate a lot of mana if you play Janna au 9 level for example.



TFT: Compo Initiator and Mystique on Teamfight Tactics
Jayce
  TFT: Compo Initiator and Mystique on Teamfight Tactics
Guardian angel
TFT: Compo Initiator and Mystique on Teamfight Tactics
Ion Spark
TFT: Compo Initiator and Mystique on Teamfight Tactics
Rabadon's Headdress
 
  TFT: Compo Initiator and Mystique on Teamfight Tactics + TFT: Compo Initiator and Mystique on Teamfight Tactics TFT: Compo Initiator and Mystique on Teamfight Tactics + TFT: Compo Initiator and Mystique on Teamfight Tactics TFT: Compo Initiator and Mystique on Teamfight Tactics + TFT: Compo Initiator and Mystique on Teamfight Tactics  

Si Cassiopeia will deal the majority of the damage, Jayce will also be very powerful to get rid of the opposing frontline with its area damage. Since it will be exposed, it works great with TFT: Compo Initiator and Mystique on Teamfight Tactics Guardian angel to tank damage, ultimate, die, and start casting his spell again. TFT: Compo Initiator and Mystique on Teamfight Tactics Ion Spark is also a first requirement on him: in addition to pure damage when opponents cast spells, the ability to reduce their magic resistance by half is essential for this composition.


 

Overall, Jayce is much more flexible than Cassiopeia in its items, allowing it to use your remaining components. Its third object will ideally be a TFT: Compo Initiator and Mystique on Teamfight Tactics Precious Gauntlet or a TFT: Compo Initiator and Mystique on Teamfight Tactics Rabadon's Headdress, but defensive items (TFT: Compo Initiator and Mystique on Teamfight Tactics bramble armorTFT: Compo Initiator and Mystique on Teamfight Tactics Will of the Titan...) or utilities (TFT: Compo Initiator and Mystique on Teamfight Tactics Chalice of Power, TFT: Compo Initiator and Mystique on Teamfight Tactics Zeke's Crest, TFT: Compo Initiator and Mystique on Teamfight Tactics Shroud of Calming...) will also do the trick.

TFT: Compo Initiator and Mystique on Teamfight Tactics
Lulu
    TFT: Compo Initiator and Mystique on Teamfight Tactics
Lance de Shojin
   
    TFT: Compo Initiator and Mystique on Teamfight Tactics + TFT: Compo Initiator and Mystique on Teamfight Tactics    

Since your goal is to have fights that last long for Cassiopeia's damage over time to win, area checks will help immensely. For this purpose, a TFT: Compo Initiator and Mystique on Teamfight Tactics Lance de Shojin (or even two) on Lulu should help you a lot, especially if she is level 2. Note that these items can also be used by SorakaOr Janna if you add it to 9 level.


 

The items that best synergize with the Spear of Shojin are TFT: Compo Initiator and Mystique on Teamfight Tactics Ouragan de Runaan (for twice as much bonus mana generation) and the TFT: Compo Initiator and Mystique on Teamfight Tactics Guinsoo's Raging Blade, if you get the chance in the late game.

Spatula and other objects

If you are lucky enough to get your hands on a TFT: Compo Initiator and Mystique on Teamfight Tactics Spatula, your best option will usually be to change Cassiopeia en TFT: Compo Initiator and Mystique on Teamfight Tactics Guardian of the stars (TFT: Compo Initiator and Mystique on Teamfight Tactics + TFT: Compo Initiator and Mystique on Teamfight Tactics) so that she gives a lot of mana to her allies by adding poppy instead of Nautilus, or Janna level 9. Another option is to simply make aTFT: Compo Initiator and Mystique on Teamfight Tactics celestial orb to get 2 Celestial Beings.

At the level of your other components, Wukong will be very effective with Thief's Gloves if you have the opportunity to do so. Alternatively, it can work with a plethora of defensive items (TFT: Compo Initiator and Mystique on Teamfight Tactics frozen heart, TFT: Compo Initiator and Mystique on Teamfight Tactics bramble armor, TFT: Compo Initiator and Mystique on Teamfight Tactics Shroud of Calming...).

Course of the game

Early game (levels 3/4/5)

The advantage of this composition is that its transition is very natural, the start of the game generally starting with a pair of Initiators. Often, Leona et poppy will be your first important champions, and you can either play 4 Initiators since the 4 level if you have the opportunity, either play 2 Initiators + 2 Sorcerers, with Ahri et Zoe for example. In this second case, Ahri will make a very good transitional unit, capable of carrying the objects of Cassiopeia.

If you are lucky enough to get your hands on Jayce quickly, you can add Darius au 5 level for example in order to start generating additional gold through space pirates. To do this, trybuy XP in round 2-3 to increase to 8/10 XP, and of thus pass level 5 at the beginning of round 2-4. This will increase your chances of unlocking a tier 3 champion early in the game.

Midgame (levels 6/7)

If you are already quite strong and on a winning streak, you can pass 6 level en round 3-2. Otherwise, wait until you reach this level by staying above 50 gold. It is then very interesting to play either 4 Wizards (Ahri, Syndra, Zoe and Twisted Fate) + 2 Initiators (Jayce and Wukong or Mordekaiser), or to play 4 Initiators (with additional Leona and/or Poppy) + 2 Sorcerers if there is a lot of physical damage in your lobby.

Of course, if you already have Cassiopeia level 2 et Karma ou Soraka, it will be interesting to already play your 2 Mystics. An interesting idea will also be to buy the different Bard that you will find: if you have it level 2, it can be useful to you later. It's the same for Gnar / Teemo which can be used.

Logically, you should passer level 7 in round 4-1. At this point, you will need establish if you are challenged on your composition. If that is the case, then you should play for level 8 or even level 9 and keep saving. Sinon, an interesting choice at level 7 is to play 4 Initiator + Cassiopeia, Gnar (or Teemo) and Bard. Besides the 2 Mystics that this gives you, you will also have the bonus Astronaut for Bard to generate experience. Thus, you can use this contribution of XP to stay level 7 and slow roll.

  • Read also | Our guide to the slow roll strategy.

Your goal will then be to roll your excess gold above 50 gold each round in order to get Cassiopeia et Jayce levels 3, while Bard gives you experience. Besides your two carries, it can also be interesting to have Mordekaiser et Nautilus levels 3 if you find many. 

Endgame (level 8+)

If you have the opportunity to slow roll, you should still make sure to pass level 8 en round 5-1 at the latest. If you instead choose not to slow roll, you should fits level 8 and 4-3. In both situations, you will then have to play your 4 Initiators and your 4 Mystics, with Bard which replaces Lulu time to find it.

If you are still missing some level 2 champions, you should roll a little after passing level 8 in order to have all your upgrades. When this is the case, you should be very powerful, and therefore try to save up to get level 9. Ideally, you should pass level 9 in round 6-1 at the latest, but it is possible to go before if you have a good economy.

When you will be 9 level, you will have different options. The best will be in the majority of your parts to add Thresh, with powerful units on your bench: Urgot (the best champion to bring with Thresh), Blitzcrank, Soraka, Ezreal...You want units that have cool utility ultimates and can cast them quickly.

Otherwise, and especially if you have a Star Guardian Charm, Janna is also a good option for the area controls and attack speed boost it provides. If you haven't had a Spatula, you can always replace your Nautilus by poppy to still have 3 Star Guardians.

Different possible transitions

This build isn't hugely flexible at levels 8-9, but it's still possible to pivot to other options if you don't have the right items.

TFT: Compo Initiator and Mystique on Teamfight TacticsMordekaiser

TFT: Compo Initiator and Mystique on Teamfight Tactics
Nautilus
TFT: Compo Initiator and Mystique on Teamfight Tactics
Jayce
TFT: Compo Initiator and Mystique on Teamfight Tactics
Wukong
TFT: Compo Initiator and Mystique on Teamfight Tactics
Gnar

TFT: Compo Initiator and Mystique on Teamfight Tactics
Teemo

TFT: Compo Initiator and Mystique on Teamfight Tactics
Jhin
TFT: Compo Initiator and Mystique on Teamfight Tactics
Thresh

If you have a lot of BF Swords, Training gloves and D'curved arches, or if the Mystics are too contested, it can be very interesting to play a composition Astronaut / Sniper in place. Teemo will make very good use of the objects of Cassiopeia, While Jhin can also be a good counter to Initiators opponents if you give him a Last breath

TFT: Compo Initiator and Mystique on Teamfight Tactics
Zoe

TFT: Compo Initiator and Mystique on Teamfight Tactics
Twisted fate
TFT: Compo Initiator and Mystique on Teamfight Tactics
Ahri
TFT: Compo Initiator and Mystique on Teamfight Tactics
syndra
TFT: Compo Initiator and Mystique on Teamfight Tactics
Viktor

TFT: Compo Initiator and Mystique on Teamfight Tactics
Riven

TFT: Compo Initiator and Mystique on Teamfight Tactics
Xerath
TFT: Compo Initiator and Mystique on Teamfight Tactics
Janna

Another interesting option, especially if you used Wizards mid-game with your Initiators, is to pivot to a composition 6 Wizards. This will be very effective if you are not challenged on it, and may even succeed in defeating the compositions 4 Mystics at the end of the game thanks to the controls of Janna and Riven which will be nearly unkillable with a Headdress of Rabadon and Mercury.

  • Our guide to the 6 Wizards/Star Guardian composition.

TFT: Compo Initiator and Mystique on Teamfight TacticsRakan

TFT: Compo Initiator and Mystique on Teamfight Tactics
Xin Zhao

TFT: Compo Initiator and Mystique on Teamfight TacticsJarvan IV

TFT: Compo Initiator and Mystique on Teamfight Tactics
Karma

TFT: Compo Initiator and Mystique on Teamfight Tactics
neeko

TFT: Compo Initiator and Mystique on Teamfight Tactics
Cassiopeia

TFT: Compo Initiator and Mystique on Teamfight Tactics
Soraka

TFT: Compo Initiator and Mystique on Teamfight Tactics
Lulu

TFT: Compo Initiator and Mystique on Teamfight Tactics
Urgot
TFT: Compo Initiator and Mystique on Teamfight Tactics
A. Left (TFT: Compo Initiator and Mystique on Teamfight Tactics)

If you quickly find a Spatula, it is possible to use your Mystics and pivot to a composition Protector, especially if you have several Giant's Belts. You can then transform Aurelion Sol en Protective, making it extremely resistant, while Urgot will kill your opponents in a loop with his ultimate.

Positioning Tips

TFT: Compo Initiator and Mystique on Teamfight Tactics

The positioning of this composition is rather basic: you want your Frontline initiators and your Mystics in retreat. Since it's so simple, you should regularly monitor your opponents' boards to avoid being fooled by their tools such as Zephyr, Shroud of Calming, Initiators et Blitzcrank.

Try to position Jayce so he hits multiple champions at the same time with his ultimate, even if it's the frontline. Wukong should be positioned on the side of the opposing carriages, so that he can go stun them with his ultimate.

TFT: Compo Initiator and Mystique on Teamfight Tactics
All the info on set 3 of TFT: Teamfight Tactics Galaxies

TFT: Compo Initiator and Mystique on Teamfight Tactics
All the info on set 3 of TFT: Teamfight Tactics Galaxies
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