TFT: New items planned for patch 10.1

Our articles on Tactical Combat TFT: New items planned for patch 10.1 TFT: New Items Planned for Patch 10.1 Riot announced the revamp and replacement of several TFT items, and other new items were found on the PBE.

Riot Games is not completely simplified with several objects on Teamfight Tactics which should be greatly modified or even simply replaced in 10.1. Here is all the info released by Riot in their official press release, as well as some other possibilities that have been found by the community on the PBE.



New items on TFT

TFT: New items planned for patch 10.1 REPLAC repeating crossbowEE by Last Breath

When the wearer inflicts a critical hit, it reduces the target's armor by 90% for 3 seconds.

 

The repeating crossbow is too risky and can't even go on champions who already have 3 items (or 2 items and an elemental slot bonus), usually the carries that would benefit the most. The Last Breath aims to counter tanks that have a lot of armor.

TFT: New items planned for patch 10.1 Thorny Mail REPLACEE by TFT: New items planned for patch 10.1 bramble armor

Critical hits deal normal damage to the wielder. When the bearer is hit by an auto attack, he inflicts 80/120/160 magic damage to enemies around him (according to his level). This effect cannot occur more than once per second.

 

Thornmail was only really effective on one champion: Braum, who blocked a lot of damage with his shield and therefore reflected a lot of it. Bramble Armor should replace Ghost Dancer's current effect and be more viable for any tank.

TFT: New items planned for patch 10.1 REPLAC Ghost DancerStar by Will of the Titan


When the wearer is hit by damage or inflicts a critical hit, they gain a bonus of 1% damage. This bonus is added up to 80 times, then offering +25 Armor and +25 Magic resistance in addition to making the champion grow.


 

Phantom Dancer was problematic when preventing crits, and is now too weak since being nerfed in 9.23. As a result, Will of the Titan will be more about boosting champions that deal damage and stay in the fray for a long time. It will be particularly effective against champions that inflict damage over time (Singed, Underworld, Summoners...).

Rework of different objects

TFT: New items planned for patch 10.1 Gantelet givrant

old effect : The bearer creates an area that slows attack speed by 25% when dodging an attack.

New effect : After casting a spell, the bearer's next attack freezes its target for 1,5 seconds.

 

While the idea of ​​freezing the map with the Freezing Gauntlet was interesting, it led to scenarios where the item was too strong on some champions (notably Jax) and not strong enough on others. The new effect should benefit champions who use their ultimate a lot, especially Ezreal or Kindred.

TFT: New items planned for patch 10.1 Mercury

old effect : Every 3 seconds, the wearer can avoid the next control.

New effect : The bearer is immune to controls.

 

It was hard to see Mercury's effect, and the timing to avoid checks could make it useless at times. The new effect will be able to transform any champion into Olaf under ultimate.

TFT: New items planned for patch 10.1 frozen heart

old effect : Reduces the attack speed of nearby enemies by 25%.


New effect : Reduces the attack speed of nearby enemies by 40%. Accumulating multiple Frozen Hearts increases the radius of the affected area.


Rather than further reducing attack speed when a unit has multiple Frozen Hearts, which could lead to very slow rounds and being too effective, the new effect is more focused on affecting more opponents. with the debuff.


TFT: New items planned for patch 10.1 Ion Spark

old effect : The bearer inflicts 90 pure damage to opponents when they cast a spell.

New effect : Enemies within 3 squares of the wearer suffer 200% of their maximum mana in damage when they cast a spell.

 

The Ion Spark was not a very fair item: it hit all opponents regardless of their position, and did them all the same damage regardless of the impact of their ultimate. This new version asks more to think about who to equip the item: on an Assassin to reach the backline, or on one of your champions in the background to kill the tanks faster?

 

 

TFT: New items planned for patch 10.1 Medallion of the Iron Solari, TFT: New items planned for patch 10.1 Dagger of Statikk and TFT: New items planned for patch 10.1 Echo of Luden

The effect is now based on the level of the equipped champion. 

 

While it's okay to have sharper items for the early game, it's nice to give them the ability to stay competitive longer with this new mechanic.

All of these changes are expected to arrive in Patch 10.1, scheduled for Wednesday January 8 2020.

Four other new items to come?

Along with all of these reworks and other replacements, the community discovered several potential new items in the PBE files. Their recipe is not yet identified, so it is possible that they replace already existing objects or that a new component is in preparation.


Bladebane 

Nearby opponents lose a large percentage of their damage when attacking the equipped champion, or a smaller percentage if they are more than two cells away. This effect lasts for a few seconds and does not stack.

 

Catalyst

When a unit dies, the wielder gains mana.

 

Chalice of Favor

When the wearer casts a spell, it grants mana to nearby allies.

 

Shroud of Stillness

When the wearer drops below a certain percentage of their HP, they become untargetable, invulnerable but unable to move for a few seconds.

 

Some objects seem similar to other already existing ones, in particular the Shroud of Stillness which is very reminiscent ofGuardian angel. Chalice of Favor could replace theSeraph's Embrace, and the Catalyst la Redemption (since the item exists in LoL and gives HP and mana). Nothing is official for the moment concerning these different objects. We will update this article as new information becomes available.

TFT: New items planned for patch 10.1

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