TFT's set 3, titled Teamfight Tactics Galaxies, is scheduled for March and brings with it many new classes and origins, along with others that are making their comeback. We list them all for you.
- Read also | All the info on the new champions of set 3.
- Read also | All info on set 3.
Set 3 Origins, Classes and Champions Cheat Sheet
Click on the image to enlarge. It is possible that information will be modified as long as Set 3 is in the test phase.
All new classes in TFT Set 3: Teamfight Tactics Galaxies
Atomizer |
Every 4 attacks, Atomizers launch additional attacks that deal double damage. (2) 3 additional attacks. |
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brawler |
Brawlers gain extra HP. (2) 350 PV |
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Demolitionist |
(2) Demolisher spells stun targets hit for 1,5 seconds. |
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Infiltrator |
Innate: At the start of the fight, the Infiltrators jump to the back of the opposing territory. Infiltrators gain bonus attack speed for 6 seconds at the start of combat. (2) 50% |
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Initiator |
Initiators gain additional armor. (2) 125 armor |
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Master of Blades |
On impact, Blademasters have a chance to attack twice more. (3) 30% chance |
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Mercenary |
(1) Mercenaries can upgrade their skill for Gold. |
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Mystique |
All allies gain magic resistance. (2) 35 magic resistance |
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Pillard de mana |
(2) Mana Scavenger attacks increase the mana cost of the target's ultimate by 40% |
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Protective |
Protectors gain a shield for 3 seconds when casting a spell. (2) 25% of their max HP |
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Sniper |
(2) Snipers deal 15% more damage for each space between them and their target. |
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Wizard |
The spell power of all allies is increased. (2) +20% spell power |
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Ship |
(1) Ships continuously roam the arena and cannot perform basic attacks. |
All New TFT Set 3 Origins: Teamfight Tactics Galaxies
Chrononaute |
All allies gain 15% attack speed every X seconds. (2) every 8 seconds |
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Cyborg |
Cyborg Champions equipped with an item gain bonus HP and Attack Damage. (3) 350 HP and 35 attack damage |
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Guardian of the stars |
When a Star Guardian casts a spell, it generates mana for all other Star Guardians. (3) 30 mana points |
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celestial being |
All allies heal themselves for a percentage of the damage they deal. (2) 15% |
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néant |
(3) Voids deal pure damage. |
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mecha pilot |
(3) At the start of the fight, three random Mech Pilots merge into one Super Mech until it dies. |
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Pirate spatial |
When killing an enemy, Space Pirates have a chance to get gold or items. (2) 50% chance to get 1 gold |
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press shadow |
When a Dark Pulsar dies, it increases the AP and AD of other Dark Pulsar champions (3) +20 |
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Rebelle |
At the start of combat, Rebels gain a shield for 8 seconds and bonus damage for each adjacent Rebel. (3) 150 shield HP and 10% bonus damage |
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Valkyrie |
(2) Valkyries' attacks and spells always critically hit targets that are below 40% HP. |
As a reminder, set 3 is scheduled to be released during the month of March. We will add new champions as they are released.
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