Teamfight Tactics patch 9.24 brought a lot of new content, with the arrival of Lucian, Senna, Amumu and a new class: Soulmates. This patch should also last a really long time, 4 weeks to be exact, since it's the holiday season. So the 10.1 is scheduled for Wednesday, January 8, although it happens after the patch 9.24b.
Here are all the changes planned for the next patch currently on the PBE. They are bound to be modified regularly. Riot Mort, lead designer of Teamfight Tactics, nevertheless warned that many of the changes in patch 10.1 had not gone through the PBE (source in English).
>>> Find now the final patch note <<
New Class: Lunar
(2) Every 7 seconds, your team gains 20% Critical Hit Chance, 20% Critical Damage, and 20% Magic Damage (this bonus stacks up to 4 times).
New Champions: Leona and Karma
Champion | Cost | Origin | Class | Black |
Leona |
1 PO | Lunar | Défenseur |
Eclipse Leona reduces all damage by 35/70/105 for 5 seconds. |
Karma |
3 PO | Lunar | Mystique |
Concentrated Will At the start of combat, Karma creates a bond with the nearest ally, granting them a shield (to them or to a random unit if they die) for 5 seconds, blocking 200/350/500 damage. The ally receiving the shield also gains 100% attack speed. |
Item Changes
Several objects will be replaced in 10.1. Find Riot's explanations in our dedicated article.
REPLAC repeating crossbowEE by Last Breath
When the wearer inflicts a critical hit, it reduces the target's armor by 90% for 3 seconds.
Thorny Mail REPLACEE by bramble armor
Critical hits deal normal damage to the wielder. When the bearer is hit by an auto attack, he inflicts 80/120/160 magic damage to enemies around him (according to his level). This effect cannot occur more than once per second.
REPLAC Ghost DancerStar by Will of the Titan
When the wearer is hit by damage or inflicts a critical hit, they gain a bonus of 1% damage. This bonus is added up to 80 times, then offering +25 Armor and +25 Magic resistance in addition to making the champion grow.
Also, some items are getting a rework.
old effect : The bearer creates an area that slows attack speed by 25% when dodging an attack.
New effect : After casting a spell, the bearer's next attack freezes its target for 1,5 seconds.
old effect : Every 3 seconds, the wearer can avoid the next control.
New effect : The bearer is immune to controls.
old effect : Reduces the attack speed of nearby enemies by 25%.
New effect : Reduces the attack speed of nearby enemies by 40%. Accumulating multiple Frozen Hearts increases the radius of the affected area.
old effect : The bearer inflicts 90 pure damage to opponents when they cast a spell.
New effect : Enemies within 3 squares of the wearer suffer 200% of their maximum mana in damage when they cast a spell.
Medallion of the Iron Solari, Dagger of Statikk and Echo of Luden
The effect is now based on the level of the equipped champion.
Champion Changes
Buffs
Tier 2
Tier 3
Tier 4
Tier 5
Nerves
Tier 1
Tier 3
Balancing
Tier 2
Tier 3
This article will be updated as changes become available on the PBE.
All info on Teamfight Tactics (TFT) set 2