Le patch 9.21 is finally here and this is the last patch before set 2 will be released in 9.22, November 6. As a result, the changes are relatively minimal (except for damage taken from defeats).
The changes of set 2 in 9.22 (for the most curious)
We have already collected a lot of information about set 2 which will arrive after this patch 9.21. Find all the information on:
- the new champions
- the new origins and classes
- the new tray with 4 rows
- the new mechanic of Elementary Squares
System changes
Damage dealt by units in victory changed:
- Level 1 units: 1/1/2/2/3 → 1/1/1/2/3 (for units that cost 1/2/3/4/5 gold)
- Level 2 units: 2/2/3/4/5 → 2/2/2/3/4
- Level 3 units: 3/4/5/6/8 → 3/3/3/5/8
Damage dealt by Little Legends on victory increased:
- 1/2/2/3/4/5 → 3/3/3/4/5/6 (aux niveaux 3/4/5/6/7/8/9)
What to remember: tier 4 and 5 champions will deal less damage late game, which will avoid situations where a player can lose up to 30 HP at once. In contrast, Little Legends will do much more damage early on, which will further punish players who go on losing streaks to save their gold.
Changes to classes and origins
Buffs
Prowler
(2) Chance to double attack speed increased : 25% → 40%
Wizard
(6) magic damage increased: 100% → 120%
(9) magic damage increased: 175% → 200%
Nerves
hextech
Item Disable Duration reduced: 7 seconds → 5 seconds
guardian
Aura Armor reduced: 45 → 40
Knight
Damage Blocked reduced: 15/35/60 → 15/30/60
Champion Changes
Buffs
Varus
Damage increased: 50/90/180 → 60/108/216
Brand
Ultimate Projectile Speed increased
Ultimate Bounce Range increased: 2 squares → 3 hexagons
Cho'Gath
spell damage augmenté : 175/350/525 → 200/400/600
Nerves
Draven
Damage réduits : 70/126/252 → 65/117/234
Lisandra
Where is the total increases : 85 → 95
Pantheon
Armor scaled down : 80 → 70
Item Changes
Buffs
Repeating crossbow
Bonus attack speed and critical chance on every bounce augmented : 20% → 30%
Redemption
HP threshold for activation increases : 25% → 30%
Lance de Shojin
Percentage of maximum mana generated with each auto attack increases : 15% → 18%
Iron Solari Medallion
Shield Duration increased : 7 seconds → 8 seconds
Nerves
Gripper trap
Duration of stun when shield is on reduced: 5 seconds → 4 seconds
This patch 9.21 brings with it the end of this season in ranked games. If you want to achieve a specific rank, you still have two weeks until the next one. Ranked mode will return in 9.23 on November 20.
As a reminder, patch 9.22 which should arrive on 6th November will sign the launch of set 2 and you can already find all the modifications and arrivals of champions and objects but also the new classes and origins and new mechanics that will arrive with TheRise of the Elements.
All info about Teamfight Tactics (TFT)