Vi joins Teamfight Tactics in patch 9.16, alongside the other Hextechs (Jayce, Camille, and Jinx). 9.16 is expected to arrive on August 14 on official servers.
Vi on TFT
Cost |
3 PO |
Origin |
hextech : At the start of the fight, deactivates all items for a champion and surrounding champions for 8 seconds. 2 units: 1 space around the target 4 units: 2 squares around the target |
Class |
brawler : Brawlers gain bonus HP. 2 units: +300 Max HP 4 units: +700 Max HP 6 units: +1200 Max HP |
latest |
Sledgehammer Vi rushes towards the opponent farthest from her, knocking everyone in her path. It inflicts 250/400/550 damage to the units it knocks aside and to its target, and propels it in the air for 2/2,5/3 seconds. |
Starting/Total Mana |
50/125 |
Point of view |
600/1080/2160 |
Armor |
25 |
magic resistance |
20 |
Damage |
55/99/196 |
Attack speed |
0.65 per second |
DPS |
36/64/129 |
Range |
1 |
Synergies |
Hextech : Brawler: |
Comps and synergies with Vi on TFT
In addition to their excellent ability to tank damage, the Brawlers will now be good threats for priority champions. Between Blitzcrank et Vi, the opposing carries will just have to watch out since they will always be in danger.
If it is not always advisable to play with 6 Brawlers, play 4 and replace Warwick, volibear ou Rek'Sai (depending on composition choice) by Vi can be interesting, especially if played with other Hextechs like Jayce and Metamorphs for example.
All info about Teamfight Tactics (TFT)