Tactical Combat: The different classes

    Our articles on Tactical Combat Tactical Combat: The different classes All the information on the different Tactical Combat classes, the League of Legends mode.

    Like origins, classes provide synergy bonuses to champions.

    Class (Number of champions needed) Effect shiitake mushrooms
    Tactical Combat: The different classes Assassin

    (3) Assassins inflict 75% bonus damage on critical hits and + 10 % critical chance.



    (6) Assassins inflict 150% bonus damage on critical hits and + 20 % critical chance.

    (9) Assassins inflict 225% damage on critical hits and have + 30 % critical chance.

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    Tactical Combat: The different classes master blades

    (3) Blademasters have a 35% chance to inflict 1 extra hit with each self-attack.


    (6) Blademasters have a 35% chance to inflict 2 extra shots with each self-attack.

    (9) Blademasters have a 35% chance to inflict 4 extra shots with each self-attack.

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    Tactical Combat: The different classes brawler

    (2) Brawlers receive +250 Max HP.

    (4) Brawlers receive +500 Max HP.

    (6) Brawlers receive +900 Max HP.

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    Tactical Combat: The different classes Tactical Combat: The different classes

    Tactical Combat: The different classesElementalist

    (3) At the start of combat, summon an elemental. This one has 2200 HP and 100 damage.

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    Tactical Combat: The different classes guardian

    (2) At the start of combat, all adjacent Guardian allies receive +45 Armor.

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    Tactical Combat: The different classes Gunman

    (2) Gunslingers have a 50% chance to send an additional attack to 1 random opponent.

    (4) Gunslingers have a 50% chance to send an additional attack to 2 random opponents.

    (6) Gunslingers have a 50% chance to send an additional attack to 3 random opponents.

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    Tactical Combat: The different classes Knight

    (2) All allies block 15 damage each time they take damage.

    (4) All allies block 35 damage each time they take damage.

    (6) All allies block 60 damage each time they take damage.

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    Tactical Combat: The different classes Prowler

    (2) Every 3 seconds, Rangers have 25% chance to double their Attack Speed ​​for 3 seconds.

    (4) Every 3 seconds, Rangers have 70% chance to double their Attack Speed ​​for 3 seconds.

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    Tactical Combat: The different classes

    Tactical Combat: The different classes Shapeshifter

    (3) The Shapeshifters win 60% of their maximum HP when transforming.

    (6) The Shapeshifters win 100% of their maximum HP when transforming.

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    Tactical Combat: The different classes Wizard

    (3) All allies have +40% Magic Damage.

    (6) All allies have +100% Magic Damage.

    (9) All allies have +175% Magic Damage.

    Tactical Combat: The different classes Tactical Combat: The different classes Tactical Combat: The different classes Tactical Combat: The different classes

    Tactical Combat: The different classes Tactical Combat: The different classes Tactical Combat: The different classes

    Tactical Combat: The different classes

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