New composition from Teamfight Tactics in 9.22, the combination of Blademaster, Desert, and some bonus synergies is wreaking havoc and is one of the best in the meta for this early set 2.
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The Blademaster / Desert / Clouds composition
Renekton (1) | Yasuo (2) | Aatrox (3) | Azir (3) | Sivir (3) | Janna (4) | Kha'Zix (4) | Master Yi (5) |
Blademaster (4) |
When a Blademaster attacks, it has a 40% chance of inflicting 2 additional attacks. |
Desert (4) |
Desert units ignore 90% of opponent's armor. |
Clouds (2) |
All allies have a 15% chance to dodge auto attacks. |
Mystical (2) |
All allies have +40 magic resistance. |
This composition is one of the best of set 2, relying mainly on sivir et Master Yi for carry. Thanks to the high area damage of the first, and the single-target damage of the second, this duo is capable of decimating any team.
Preferred items
Ouragan de Runaan | red buff | Doom Blade | giant slayer |
The main carry of the team is sivir, and since his ultimate allows his attacks to bounce from target to target, you might as well take advantage of it! L'Ouragan de Runaan allows him to hit even more opponents, while the red buff allows you to apply the burn and healing debuff to all of them.
Since it participates in the elimination of many targets with its area damage, the Doom Blade is a very interesting option to increase its damage as the fight progresses. the giant slayer also works. Finally, the sword breaker can allow him to disarm multiple targets at the same time.
The team's second carry will usually be Master Yi. Since he has excellent base damage, it will be especially interesting to give him defensive items, like Warmog, living armor et Gantelet givrant.
Finally, Kha'Zix can also be equipped with a few items, including the Infinity blade since his ultimate allows him to guarantee critical hits, or l'Seraph's Embrace for him to use his spell on a loop.
Start of the game and progress
The start of the game can be made up of any transition unit, such as the Wood et Druid (maokai, Ivern, neeko...) where the Predators. An interesting option can also be an early game Assassin with The White et Diana, which will allow for a smoother transition.
Indeed, it is difficult to obtain the 4 Master of Blades quickly since Master Yi costs 5 gold, which is why a 2 Blademaster + 3 Assassin composition can work in the mid-game, with sivir, Yasuo, Kha'Zix and two other assassins. You will be able to equip carry items in Sivir, and items that will then go to Master Yi can be given to an Assassin who will be sold.
It is also possible to play several Berzerkers mid-game, to capitalize on renekton, but it will quickly be necessary to pivot towards the Masters of the blades.
Since this composition relies on several units at 4 and 5 Range, it is important to save during the mid-game as soon as your composition is stable enough not to take damage, in order to reach level 8 as quickly as possible while having more gold to roll and find Yi.
Positioning and options at the end of the game
sivir doesn't have a huge range, so it doesn't need to be on the last line. On the contrary, its proximity to Janna will generally allow him to benefit from the care of the latter. This positioning can be modified according to the Elementary boxes.
Janna is not necessary for composition, but it offers two very interesting bonuses: Clouds for dodging and Mystique for magic resistance. If you don't need these two traits, Nami can replace her, or else a champion Shadows in order to give back Master Yi more efficient (Kindred, Sion...)
Because sivir is the primary carry, it's very important to try and get her to level 3 in the late game if you want to top 1, as the damage and HP boost she gets will make a huge difference.
The 4 Desert units are not necessarily necessary, especially if you are not playing against champions who have a lot of armor. In this case, it may be wise to keep only 2 and replace the other two: remove Azir et renekton to put 2 Assassins instead, or remove Kha'Zix et renekton to put 2 Summoners in place.
Finally, it is also very easy to pivot from this composition for a variant that replaces the bonus Desert by a bonus 4 Shadows, with Kindred, Sion et Malzahar. This choice is to be chosen if you have Master Yi level 2 and that he's actually able to slice through the opposing team with the extra damage from that origin.
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All of our TFT Set 2 guides |