Brawlers ally well with Sorcerers, giving them a strong frontline that buys mages time to charge up their spells. This composition works particularly well thanks to the Void bonus that comes attached to it.
Read also: The Tier list of compositions
The composition
Vi (3) | Blitzcrank (2) | Rek'Sai (2) | Cho'Gath (4) | Kassadin (1) | Aurelion Sol(4) | Twisted Fate (2) | Shyvana (3) |
Brawler (4) : All Brawlers have +600 HP.
None (3) : Void champions deal pure damage.
Dragon (2) : All dragons have +83% magic resistance.
Sorcerer (3) : All allies have +40% magic damage.
This composition is based on the redesign of the original néant in 9.15, which notably allows Cho'Gath to inflict significant pure area damage with the increase in Wizards. At the same time, the combination of different Brawlers offers a very strong front line to protect mages.
Si Aurelion Sol is not essential, he is the best of the Sorcerers for his area damage, but can if necessary be replaced by any of the others (Ahri, Weighs...). It's the same for Twisted fate, which offers good damage but can give way to champions with more utility, like Lulu ou Morgana.
Preferred items
yummi | morellonomicon | Ionic Burst | Seraph's Embrace |
→ If it is not necessary, yummi enormously increases the potential of this composition. placed on Cho'Gath, it allows him to charge his spell much faster and become the carry of the team, but also to release a Wizard for the benefit of other units (such as the two guardians).
→ If you make Cho'Gath your carry, a Guardian angel can also be interesting to prevent him from dying before he can use his ultimate.
→ The morellonomicon, as well as theSeraph's Embrace are useful for doing more damage and generating more mana, and will usually be placed on Aurelion Sol ou Cho'Gath. They can be accompanied by attack speed, such as the Ultra-fast cannon or Guinsoo's Raging Blade.
→ Since the Brawlers may lack damage in the early game, but are still very resilient, a Ionic Spark is a good choice for adding long-term DPS.
Game start and other options
→ The beginning of the game is standard for a composition of this type: all you have to do is find Brawlers. Warwick, Blitzcrank, Rek'Sai et volibear arrive quickly while Cho'Gath shows the tip of his nose.
→ The time to find Cho'Gath, it is possible to add Kha'Zix et Kassadine for the bonus néant, Or Ahri for its early game damage and bonus Wild. If it is replaced later, it is worth getting rid of as well Warwick for the benefit of volibear which is stronger for example.
→ If you have yummi, it is possible to have only one Wizard (ideally Aurelion Sol) in addition to Kassadine, which frees up a lot of options. The guardians are interesting, but Elementalists are also possible at level 9 or by dropping two Brawlers (keeping Rek'Sai and Cho'Gath for the Void bonus of course).
→ At the end of the game, if you have obtained a Karthus level 2, fetch Kindred ou Mordekaiser for the bonus Ghost can be an interesting option.
Strengths and weaknesses
+ Lots of access on the opposing backline with Blitzcrank, Vi and Aurelion Sol.
+ The transition is quite natural from the start of the game from Brawlers to Sorcerers to Void champions.
+ High area of ​​effect (pure) damage coupled with a very tough team allows it to work against the majority of meta comps.
- While some units are replaceable, Cho'Gath is not and is often hard to find. Aurelion Sol is also very important but at the same time very disputed.
- Composition can be vulnerable if Aurelion Sol and Cho'Gath get controlled or killed too quickly to use their ultimates.
All info about Teamfight Tactics (TFT)