The composition 6 Nobles has always been extremely strong. On the other hand, it is also one of the most difficult to build since it requires 6 specific units, including Kayle which costs 5 gold. Here are our tips for making it work best.
Read also: The Tier list of compositions
The composition
Fiora (1) | Vayne (1) | We are (1) | Lucian (2) | Leona (4) | Kayle (5) | Jinx (4) | Braum (2) |
Noble (6) |
+60 Armor, +60 magic resistance and 35 HP recovered with each auto attack for all allies. |
Guardian (2) |
At the start of combat, all adjacent Guardian allies receive +50 Armor. |
Knight (2) |
All allies block 15 damage on auto attacks. |
Gunslinger (2) |
Gunslingers have a 50% chance to send an additional attack to 1 random opponent. |
The bonus once the 6 Nobles achieved, in combination with guardians, makes the whole team extremely resilient. All he lacks is a unit to inflict the necessary damage in order to kill opponents, and this champion is none other than Jinx.
Capable of inflicting high area damage, Jinx is the main carry of the team, along with Kayle and occasionally Vayne if it's level 3. Together, this comp aims to survive enemy onslaught long enough for constant DPS to take over.
Preferred items
Ultra-fast cannon | Pistolame hextech | red buff | Lance de Shojin |
Jinx is the main carry of the east team so must be protected. the Ultra-fast cannon allows her to stay at a distance without being too worried, while the Pistolame Hextech allows him to regenerate on his rockets.
Since the Nobles composition may lack damage, it can be countered by units that heal a lot (like Swain), which is why anti-care is essential via the red buff or a morellonomicon.
Kayle has a good attack speed and a very powerful ultimate (especially at level 2), which makes Lance de Shojin an excellent item on it. A Seraph's Embrace may also suit him.
Finally, since composition makes your units very tanky, putting defensive items on Brew, and in particular the thorny coat coupled with a Warmog, living armor will allow him to reflect a lot of damage to opposing physical DPS.
Start of the game and progress
The start of the game nobles is standard since a trio of Nobles works very well on the first rounds. You will have to choose between Lucian, Thread, Fiora et Vayne. Usually another Knight will be effective with Garen.
It's in the middle of the game that the difficulties arise: 3 Nobles tend to run out of steam, but you have to wait a long time to find Kayle and have 6 of them. It is usually necessary to branch off on something else keeping a few units aside in case the 6 Nobles are possible.
With an ambitious vision about to Vayne, it may be interesting to play other Prowlers (Ashe, Varus et Kindred) with some knights ou guardians time to find Kayle et Leona. It is then possible to put the objects on one of the prowlers in order to sell it later for the benefit of Jinx.
Another possibility is to play Gunman based on Lucian and trying to find Jinx, all while waiting once again for a potential arrival of Kayle. It is important never to rely on a composition nobles without having an emergency door if the latter never falls.
Positioning and options at the end of the game
This positioning makes it possible to protect Jinx as well as possible, to buff a maximum of units with the Guardians, all while avoiding being at the mercy of the Hextechs by separating the units which have objects.
Si Jinx is probably the best carry for this composition, but it's not the only option either. Draven can also play this role, especially if you have obtained a Deposed king blade to have 3 Master of Blades.
With the latter, it may be interesting to have another Imperial as Darius ou Swain. These can also replace Brew if there is really no more physical damage in your current game.
Finally, in the case of a Vayne level 3 who carries the objects, add a second Prowler (usually Kindred) can also be an advantageous option.
All info about Teamfight Tactics (TFT)