TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics

Our articles on TFT Tactical Combat: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics How to play the composition 6 Divine Beings / Adept? The writing explains everything to you: composition, elected, items, progress and positioning!

Composition 6 Divine Beings / Adept from Teamfight Tactics is a comp that became extremely strong during the Divine Being trait revamp and typically uses Warwick as a primary carry.


  • Read also | Our tier list of compositions

The composition 6 Divine Beings / Adept

TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight TacticsWhen in doubt, always rely on this image for the objects rather than those in the "Procedure" section.


The composition 6 Divine Beings relies on the excellent synergy between the line, the various controls of the composition (follower, Mesmer and almost all champions), and the combination of Warwick and attack damage. Since its revamp in patch 10.24, it offers a lot of attack speed to all its allies, which is very relevant in view of the power of the other divine Beings.

This composition becomes very strong in the late game, especially with legendary units like Read without et I ne to offer a lot of extra utility. However, it has the weakness of being quite inflexible, with a need for very specific objects to function.

The best Chosen (Chosen) champions

Jax, Lux, Irelia or Warwick Chosen Divine: In this build, you almost always want to have a chosen Divine Being so you can play all 6 more easily. Warwick is obviously the best to have since he is your main carry.


Irelia or Shen Elected Adept: Another option is to play 4 Adepts with a chosen Adept.


Warwick Chosen Hunter: If you have a Spatula to play Ashe Being divine for example, it may be interesting to play Warwick as a chosen Hunter.

When to Play Comp and Victory Conditions

When to play the comp

This composition is possible to force, but try to meet at least the following condition before considering it.

  • You have a chosen Divine Being : If from the beginning of the game you have in your shop a chosen Divine Being (Jax, Lux or Irelia), you should be able to orient yourself on this composition.

 

Top 1 Conditions

You will usually need one of these conditions to win the game.

  • Level 9 and your 2-star champions : Playing 2-3 legendary units in the late game should make you very powerful.
  • Warwick 3 stars : Very difficult to obtain, it should immediately win you the game if you have it.

Preferred items

TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics
Warwick

TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics

TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics + TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics

TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics

TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics + TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics

TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics

TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics + TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics

 


Warwick's items are your top priority: he needs some pretty specific items to work.


 

TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics Ouragan de Runaan : Attacking multiple targets at the same time makes it easier for Warwick to participate in kills to stack his Doomblade and activate his attack speed aura.

TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics Doom Blade : Doomblade synergizes very well with Warwick's attack speed and lifesteal, and also works great with Runaan.

TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics Mercury : Warwick being your main carry and in melee, it is essential that he does not get controlled.

 

Other options :

Warwick can use various other offensive options: TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics Dagger of Statikk, TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics hand of justice... Otherwise, he can still use defensive items (TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics bramble armor, TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics dragon claw...).

TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics
Jax

TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics

TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics + TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics

TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics

TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics + TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics

 


Jax's items are a significant bonus to this composition.

 

TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics Iron Solari Medallion : With this composition, you have a lot of melee champions. As a result, the Medallion's shield is hugely valuable since the damage is often scattered among all of your units.

TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics Zeke's Crest : For the same reason as the Medallion, the Blazon of Zeke works very well with your aligned champions. The massive attack speed boost mainly benefits Warwick.


 

Other options :

Jax can use any defensive item. It can also work with TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics Thief's Gloves if necessary, if you have no better.

TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics
Read without

TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics

TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics + TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics

TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics

TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics + TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics

 

Lee Sin's items can be the difference between top 2 and top 1 in the late game.

 

TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics Guardian angel : Since Lee Sin usually jumps into the heart of the fray with his spell, the Guardian Angel can prevent him from getting burst too quickly.

TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics blue buff : Lee Sin's spell only costs 40 mana: with this item he can cast every 2 attacks, allowing him to quickly get out of champions for the duration of the stun.

 

Other options :

For lack of anything better, Lee Sin can use just about any defensive item.

What to do with a Spatula?

TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics Blade of the Divine (TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics + TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics): Obviously the most interesting object, which can allow you to switch to 8 Divine Beings at the end of the game, or even better to play a secondary carry divine (Ashe, Morgana or even I ne).

TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics Duelist's Zeal (TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics + TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics): You can fetch 4 Duelists for example by adding Yasuo and changing Warwick / Ashe in Duelliste.

Otherwise, the TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics Force of nature is always a good option.

Other Interesting Items

TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics morellonomicon : If you need anti-healing, the Morellonomicon goes very well to Morgana or to Luxury.

Course of the game

First carousel

If you want to force this composition, you should almost always aim for a TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics curved arch or a TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics tear of the goddess during the first carousel.

Early game (Stage 2)

Levels 3/4 (Round 2-3)

TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics

You generally have two options with this composition in the early game: either you try to make a losing streak to have priority at the carousel and therefore more easily make the ideal objects of Warwick, or you play aggressively to make a winning streak.

This second option is especially to be preferred if you have a good start, with several divine beings or even better an early game Duelists, with Yasuo ou Kalista to carry the objects of Warwick. In general, it can be interesting to take the first interesting chosen one that you find even if it means selling it later, and to play your beginning of the game with it.

Level 5 (Round 2-5 or 2-7)

TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics

If you're trying to make a winning streak, you should pass 4 level en 2-1 or 2-2 round, then why not pre-level 5 au round 2-3. However, try to keep a good economy, having 10 gold in 2-3 ideally, then 20 gold in 2-5 and 40 in 2-7.

If you have already found a elected divine being, you can already switch to 4 Divine Beings (Jax, Wukong et irelia ou Luxury) by giving the objects of Warwick à Wukong, which you will sell later.

Midgame (Stages 3 and 4)

Level 6 (Round 3-2)

TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics

You should almost always pass 6 level au round 3-2 (or 3-1 if you were on a winning streak and you want to try to keep it). Even if you drop back down to 20 or 30 gold saving, leveling up aggressively increases your chances of rolling one. Warwick naturally. If you find it, play it directly and switch to 4 Divine Beings (or 6 if you have a elected).

Avoid rolling at this stage because you want to roll at levels 7 and 8 to increase your chances of finding your important units.

Level 7 (Round 4-1)

TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics

When you pass 7 level au start of stage 4, you generally want to roll to at least find a copy of Warwick (if you don't already have one) and some upgrades on your others divine beings. If you had a Transition Chosen, sell it before rolling to find a chosen divine.

Unless you are really weak or you only have very low HP (less than 40), avoid rolling below 20 gold so that you can rebuild your economy. If you have your core items and your Warwick (even 1 star), you should be able to do a win streak during stage 4 to boost your eco. 

If you already had a Warwick before level 7 and you are still strong enough not to lose too much HP, you can not roll at level 7 and try to rush level 8 while keeping your economy.

Endgame (Stage 5+)

Level 8 (Round 5-1 or 4-5)

TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics

In the majority of cases, you will pass 8 level en round 5-1 because you will have roll level 7. If however you did not need to roll because you were already strong, you can pass level 8 in round 4-5 and roll in 5-1.

Once level 8, you want to roll until you have at least most of your 2 star champions (and especially Warwick). Ideally, you also want to find Read without et I ne, although the former may be temporarily replaced by Wukong and the second by a Mystique for example.

TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics

If you got your hands on a Spatula, or if you need Mystique rather thanMesmer, you can play an alternative version of this composition, especially if you have Ashe in secondary carry in To be divine.

Level 9 (End of Stage 5 or beginning of Stage 6)

Don't plan to pass 9 level before having at least all your champions (except legendaries) in 2 stars. If you have them, boost your economy and try to pass level 9 by end of Stage 5 or beginning of Stage 6. You can then roll to get Lee Sin and Yone 2 stars.

Typically, your addition at level 9 will be a Mystique, in particular Zilean which offers a lot of value to your divine beings. Individually strong champions can also find their place, like Azir without objects, or Kayn / Sept. if you have items for them.

Positioning Tips

Obviously you want to position your champions online so that they take maximum advantage of the TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics Iron Solari Medallion. If you have a TFT: Compo 6 Divine Beings (Divine) and Adept on Teamfight Tactics Zeke's Crest, put your Warwick next to the wearer so that it is affected. If not, instead put it at the end of the line so it doesn't get targeted first.

If you can position your units in the front line, putting them in the second can be more interesting: champions who have 660 range and are in a corner may come forward to attack, making them more vulnerable. Additionally, some opposing frontline champions may step forward, which can provide a better diagonal stun to Luxury.

The positioning of Read without can make the difference between a top 1 and a top 2 at the end of the game: if your opponent has a primary champion in the frontline (Riven, Sejuani, Sept....) without Mercury, put Lee Sin in front so he takes them out before they even have time to cast their spell.

 

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