TFT: Patch 10.12, changes to traits and champions

Our articles on TFT Tactical Combat: Patch 10.12, changes to traits and champions Find all the information on the changes of the mid-season patch 10.12.

In addition to new Mid-Season Champions, Classes, and Origins, the patch 10.12 from Teamfight Tactics brings many balance changes to already existing units. Here is the complete list of the various modifications offered by the initial patch on the PBE. As a reminder, this update will be deployed on wednesday 10 june.



  • Read also | All info on mid-season changes.

HE'S THERE !
Patch 10.12 is coming tomorrow! ?

It will launch the mid-term update of the Galaxies set with lots of new features that will radically change your games??

➑️ https://t.co/22gJ5lJPUu pic.twitter.com/8uOy8eWNdR

β€” Teamfight Tactics France (@TFT_France) June 9, 2020

Patch 10.12 Trait Changes

 

Mecha Pilot and Dark Pulsar Reworks

Mecha Pilot

Pilots HP on ejection reduced: 100% β†’ 35%
Super-Mecha cleave damage reduced: 100% damage β†’ 80% damage
Super-Mecha HP increased: 1500 + 45% pilot HP β†’ 2200 + 50% pilot HP
Super Mecha Damage increased: 90 + 45% pilot damage β†’ 160 + 50% pilot damage
Super-Mecha Attack Speed increased: 0,75 β†’ 0,85
Super Mech Ultimate Mana Cost reduced: 0/225 β†’ 0/200
Super Mecha Armor increased: 30 β†’ 70
Super-Mecha Magic Resist increased: 20 β†’ 70
Ultimate damage augmentΓ©s : 400/500/600/700/800/1200/5000 β†’ 700/750/800/850/900/1200/5000
Ultimate AoE Damage augmentΓ©s : 200/250/300/350/400/600/5000 β†’ 350/375/400/425/450/600/5000


 

press shadow


Former : (3 / 6 / 9) When a Dark Pulsar dies, the other Dark Pulsars gain 20/25/30 attack damage and magic power.
New : (2 / 4 / 6 / 8) When any ally dies, Dark Pulsars gain 8/16/24/32 attack damage and magic power.

 

 

 

Additions of landings

With the arrival of new champions, new tiers are available for certain traits.

Chrononaute

New : (8) Delay between each attack speed gain: 0,75 seconds

 

Guardian of the stars

(3) Mana generated when a Star Guardian casts a spell reduces : 30 β†’ 25
(6)
 Mana generated when a Star Guardian casts a spell reduces : 50 β†’ 40
New : (9) Mana generated when a Star Guardian casts a spell: 55 mana

(Fixed a bug allowing Star Guardians to generate more mana after the first spell. Overall, the changes should be a buff.)

Initiator

(4) Armor Bonuses increases 250 β†’ 300
New
: (6) Armor Bonuses: 1000

 

Sniper


(2) Bonus damage for each box reduced 15% β†’ 10%
New
: (4) Bonus damage for each space between the champion and his target: 18%


 

Buffs

Cyborg

(3) Attack damage bonus increased: 35 β†’ 40
(6)
Bonus HP / Attack Damage adjusted: 700 / 70 β†’ 600 / 80

 

celestial being

(4) Heal based on damage dealt increased: 35% β†’ 40%
(6)
Heal based on damage dealt increased: 60% β†’ 99%


(It will now require a spatula to reach 6 with the departure of Kassadin.)

 

Master of Blades

(6) Chance to inflict 2 extra attacks increased: 55% β†’ 70%

 

Mystique

(2) Magic resistance bonus increased: 35 β†’ 50
(4)
Magic resistance bonus increased: 105 β†’ 125

 

Protective

(2) Shield based on HP increased: 25% β†’ 30%
(4)
Shield based on HP increased: 30% β†’ 40%
(6)
Shield based on HP increased: 40% β†’ 55%


 

Wizard

(4) Magic power bonus increased: 40% β†’ 45%
(6)
Magic power bonus increased: 75% β†’ 80%
deleted : Landing 8 Wizards


(With the departure of Vel'Koz and Lux, it is no longer possible to have 8 Sorcerers.)


 

Nerves

brawler

(4) HP bonus reduced: 650 β†’ 600

Infiltrator

(2) Attack speed bonus reduced: 50% β†’ 40%
(4) 
Attack speed bonus reduced: 75% β†’ 70%

Patch 10.12 Champion Changes

  • Read also | Info on new champions, classes, and origins.

Buff

TFT: Patch 10.12, changes to traits and champions
Annie

Ultimate damage increased: 150/200/300 β†’ 300/400/600
Ultimate Shield augmentΓ© : 270/360/540 β†’ 400/500/700
Ultimate Mana Cost reduced: 75/150 β†’ 70/140
PV increased: 700 β†’ 750

   
TFT: Patch 10.12, changes to traits and champions
Jayce

PV increased: 750 β†’ 850

TFT: Patch 10.12, changes to traits and champions
Rumble

Ultimate damage increased: 350/500/1000 β†’ 500/750/1500
PV increased: 800 β†’ 900
Ultimate Mana Cost reduced: 0/60 β†’ 0/50

TFT: Patch 10.12, changes to traits and champions
shaco

Ultimate damage based on attack damage increased: 200/225/250% β†’ 250/275/300%
attack damage increased: 70 β†’ 75
 

TFT: Patch 10.12, changes to traits and champions
syndra

Ultimate Orb Damage reduced: 100/150/250 β†’ 100/125/200
Ultimate Mana Cost reduced: 0/65 β†’ 0/60
New : Syndra's orbs will now target other opponents if her ultimate's damage is greater than the target's HP.

   
TFT: Patch 10.12, changes to traits and champions
Fizz

Ultimate damage increased: 350/500/2000 β†’ 450/600/5000
Ultimate Mana Cost reduced: 80/150 β†’ 60/120
PV increased: 600 β†’ 700
Attack speed increased: 0,8 β†’ 0,85

   
TFT: Patch 10.12, changes to traits and champions
Aurelion Sol

Ultimate Starting Mana increased: 40/120 β†’ 120/120
Ultimate Drone Damage reduced: 100/150/750 β†’ 80/150/750
New : Drones drain 10/25/50 mana to their targets.
New : Instead of always summoning 3 additional drones, the first cast of his spell launches 4 drones, subsequent ones add 2 each time.

TFT: Patch 10.12, changes to traits and champions
Echo

Ultimate Starting Mana increased: 50/150 β†’ 80/150
Ultimate damage reduced: 225/400/2000 β†’ 100/200/2000
New : Instead of attacking all enemies once, Ekko now attacks 5/7/20 times. It prioritizes champions with the most attack speed and can attack the same target multiple times.
New : Enemies hit by Ekko's ultimate have their attack speed reduced by 50% for 7 seconds.

Nerves

TFT: Patch 10.12, changes to traits and champions
neeko

Ultimate damage reduced: 200/275/550 β†’ 150/250/500

   
TFT: Patch 10.12, changes to traits and champions
Gangplank
Ultimate Mana Cost increased: 100/175 β†’ 70/160
Ultimate area size with Expanded Area buff scaled down.

Adjustments

TFT: Patch 10.12, changes to traits and champions
Ashe

Ultimate damage rΓ©duits : 250/350/700 β†’ 200/275/550
Ultimate Mana Cost reduced: 50/125 β†’ 50/100
Ultimate Movement Speed increased by 50%

TFT: Patch 10.12, changes to traits and champions
Ezreal

Ultimate damage reduced: 200/300/600 β†’ 100/150/400
Ultimate Mana Cost reduced: 50/125 β†’ 50/80
Attack speed increased: 0,7 β†’ 0,75

   
TFT: Patch 10.12, changes to traits and champions
Jhin

Attack speed adjusted: 0,9 β†’ 0,85/0,9/1,1

TFT: Patch 10.12, changes to traits and champions
Jinx

Missile damage augmentΓ©s : 125/200/750 β†’ 125/200/1000
New : Jinx no longer launches missiles on Atomizer's additional attacks.

Patch 10.12 Tank Buffs

In this patch, many champions used as tanks received buffs to their armor and magic resist:

  • +5 armor and +10 magic resistance Graves, Illaoi, Jarvan, Leona, Malphite, Poppy
  • +10 armor and +15 magic resistance Annie, Blitzcrank, Mordekaiser, Nautilus, Friend, Xin Zhao
  • +10 magic resistance Jayce
  • +10 armor and +20 magic resistance Neeko, Rumble, Vi
  • +15 armor and +20 magic resistance: Gnar, Wukong
  • +20 armor and +20 magic resistance Aurelion Sol, Thresh

Patch 10.12 Item Changes

Item Replacements

Deleted: TFT: Patch 10.12, changes to traits and champions Demolisher's Charge : The wearer also becomes a Demolisher.
New: TFT: Patch 10.12, changes to traits and champions Prototype Armor : The wearer also becomes a Prototype.

Deleted: TFT: Patch 10.12, changes to traits and champions chalice of grace : After casting a spell, the wearer and allies within 2 cells gain 8 mana.
New: TFT: Patch 10.12, changes to traits and champions Chalice of Power : The wearer and allies adjacent to their left and right gain 30 magic power for 20 seconds.

This item works like Zeke's Coat of Arms.

Deleted: TFT: Patch 10.12, changes to traits and champions Seraph's Embrace : After casting a spell, the wearer gains 20 mana.
New: TFT: Patch 10.12, changes to traits and champions blue buff : After casting a spell, the wearer's mana increases to 20. (Unique)

Unlike Seraph's Embrace, it is impossible to stack several blue Buffs on the same champion.

Item Redesigns

TFT: Patch 10.12, changes to traits and champions Warmog Armor

Old : The wearer heals himself for 5% of his missing HP every second.
New: +1000 HP (including 400 from components).

TFT: Patch 10.12, changes to traits and champions Infinity blade

Old : +100% damage on critical hits
New: The wearer has 100% critical chance, and their critical hits deal +20% damage.

TFT: Patch 10.12, changes to traits and champions Pistolame hextech

Old : The wearer takes care of up to 25% of the damage he inflicts.
New: The bearer takes care of up to 35% of the damage he deals through his spells.

 

TFT: Patch 10.12, changes to traits and champions giant slayer

Old : Basic Attacks deal 12% of the target's current HP as physical damage.
New: The wearer deals 20% more damage. If his target's max HP is above 1750, he deals 80% more damage instead.

Buffs

TFT: Patch 10.12, changes to traits and champions Ultra-fast cannon

New: The carrier's basic attacks can no longer miss their target.

 

TFT: Patch 10.12, changes to traits and champions Precious Gauntlet

New: +20% damage on critical hits.

 

TFT: Patch 10.12, changes to traits and champions Thirst for blood

Theft of life increases :  35% β†’ 40%

Nerves

TFT: Patch 10.12, changes to traits and champions red buff

Burn damage based on max HP modified :  25% over 10 seconds β†’ 10% over 4 seconds

TFT: Patch 10.12, changes to traits and champions Doom Blade

Attack damage per charge reduced :  30 β†’ 25

 

 

Adjustment

TFT: Patch 10.12, changes to traits and champions Echo of Luden

magic damage adjusted: 150/175/225 β†’ 200

Other Patch 10.12 System Changes

Vanishing Lilac Nebula Galaxy

There will be no new Galaxy in this patch, but the very first to be released, Lilac Nebula will be removed. It changed all units in the first carousel to champions at 4 gold. Thereafter, a new galaxy will be added to each patch, while one of the oldest will be deleted, until the end of the Set.

Champion Drop Chance Changes

  Tier 1 Tier 2 Tier 3 Tier 4 Tier 5
4 level 60% β†’ 55% 30% 10% β†’ 15% 0% 0%
9 level 10% 15% 25% β†’ 30% 35% β†’ 30% 15%

Other System Changes

  • The number of available copies of champions at 3 Range has been increased from 16 to 18.
  • Level 1 and tier 1 champions resell for their full value. The others sell for 1 gold less than their total value (if you sell a Tier 4 level 2 champion, you will sell it for 11 gold instead of 5 in the past).
  • Neeko's Helping Hand now works all the time. If there are no more copies of the champion available, a new one is created for you.
  • Kayn no longer gives you a Spatula item in a row that you don't have any champions on the board.

TFT: Patch 10.12, changes to traits and champions
All the info on set 3 of TFT: Teamfight Tactics Galaxies

TFT: Patch 10.12, changes to traits and champions
All the info on set 3 of TFT: Teamfight Tactics Galaxies
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